Nova hit our table and did not leave for a month. Every session told a different story.
Independent game studio · Est. 2019
We craft tabletop worlds you can hold in your hands. Deep strategy, luminous components, and game nights you will still be talking about next week.
The flagship · 2026 edition
Our most ambitious world yet. A galaxy that reshapes itself every game, where five rival factions race to bend the stars to their will.
How Nova plays
Send scouts into the drifting hex expanse and claim the systems that fit your strategy.
Grow your engine, forge alliances, and turn raw starlight into unstoppable momentum.
Trigger the endgame on your terms and etch your faction into the story of the Aether.
The studio
Aether began in a cramped apartment with one prototype, a stack of hand-cut cards, and a stubborn belief that a board game could feel like stepping into another world. Seven years later, we are a team of eleven designers, illustrators, and sculptors who still test every idea the same way: around a real table, with real people, until the room goes quiet and then loud.
We do not make games to pass the time. We make them to bend it.
Lena Marsh, Founder & Lead Designer
Every rule earns its place. If a mechanic does not create a story, it does not make the box.
Thick board, weighted pieces, ink that catches the light. Opening the box should feel like an event.
From first-timers to lifelong strategists, the table has a seat for you and a rulebook that respects your evening.
The Guild
Half a million members trade strategies, host tournaments, and shape the games we make next.
Lisbon · The world championship for Nova
20 cities · Demo nights and launch parties
Online · First look at what we are prototyping
Nova hit our table and did not leave for a month. Every session told a different story.
The components feel like heirlooms. My kids treat them like treasure.
Obsidian Court turned my quiet coworkers into ruthless schemers. Ten out of ten.
First access
Join the Guild for early releases, print-and-play prints, and a front-row seat to what we build next.
No spam, just new games. Unsubscribe any time.