A tactile digital centerpiece
The translucent interactive die gives the first screen a physical object to focus on, immediately connecting the interface to tabletop play.
A cinematic website concept for an independent board game studio, designed to make strategy, collectibility, and community feel tangible before anyone opens a box.
Aether needed to feel more like entering a game world than browsing a product catalog. The direction pairs a dark, atmospheric interface with luminous components and deliberate moments of interaction.
The concept expands beyond a hero treatment into a complete experience for discovering games, understanding the studio, and joining its community. It is fictional work created to demonstrate Tide’s range in art direction and front-end execution.
This is the working concept, not a flattened mockup. It has been refined for responsive behavior, interaction clarity, and accessibility.
Tip: use the fullscreen view for the complete cinematic experience.
The visual idea stays consistent through the type, color, pacing, interaction, and smaller interface details.
The translucent interactive die gives the first screen a physical object to focus on, immediately connecting the interface to tabletop play.
Magenta, violet, cyan, and teal appear as glows and reflections rather than flat decoration, creating depth without losing contrast.
Game filters, featured titles, studio values, and community moments make the concept feel like a complete brand ecosystem.
The scroll changes scale, position, and focus to reveal information in stages while reduced-motion and mobile layouts keep the experience usable.
Tide designs and builds cinematic websites around the specific feeling, audience, and purpose of each brand.